Saving Mister Creep
Language: English
Date: 2023
Number of pages: 106
Format: CBZ
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An aging super-villain must confront his past and find redemption to save a little girl from her tragic destiny.
Written by Jeremy Mace, illustrated by Marco Finnegan (Crossroad Blues, Last Fair Deal Gone Down) and Juan Romera (Rebirth of a Gangster), SAVING MISTER CREEP is an epic tale that explores a faded world of aging heroes and villains on a collision course that could change the very fabric of reality.
This project contains the beautifully illustrated, graphic novel, Saving Mister Creep. This is Mace’s first graphic novel, inspired by vintage comic book and franchises from the 50s and 60s. Using Alex Toth-style line art, Marco Finnegan has captured a unique, illustrative look found only in the past. Juan Romera provides classic coloring methods and additional art for the project.
Mister Creep has escaped from a meta-prison with Grace, a seven-year-old girl on the run from a secret organization known as the Guild.
Together the pair must evade capture while trying to locate a cure for Grace’s condition.
The memories of a “heroic golden age” reveal Mister Creep’s need for redemption and draws him closer to Grace. Guild agents and a determined US Marshal pursue the pair as the story races towards a climatic confrontation with the dark administrators behind the Guild.
Ultimately, Mister Creep must find redemption through saving Grace from her tragic destiny.
Written by Jeremy Mace, illustrated by Marco Finnegan (Crossroad Blues, Last Fair Deal Gone Down) and Juan Romera (Rebirth of a Gangster), SAVING MISTER CREEP is an epic tale that explores a faded world of aging heroes and villains on a collision course that could change the very fabric of reality.
This project contains the beautifully illustrated, graphic novel, Saving Mister Creep. This is Mace’s first graphic novel, inspired by vintage comic book and franchises from the 50s and 60s. Using Alex Toth-style line art, Marco Finnegan has captured a unique, illustrative look found only in the past. Juan Romera provides classic coloring methods and additional art for the project.
Mister Creep has escaped from a meta-prison with Grace, a seven-year-old girl on the run from a secret organization known as the Guild.
Together the pair must evade capture while trying to locate a cure for Grace’s condition.
The memories of a “heroic golden age” reveal Mister Creep’s need for redemption and draws him closer to Grace. Guild agents and a determined US Marshal pursue the pair as the story races towards a climatic confrontation with the dark administrators behind the Guild.
Ultimately, Mister Creep must find redemption through saving Grace from her tragic destiny.
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